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I think this shot is great, not really much to work on. First, I rendered a spotlight filter to cast light on her face. Then I lightened (with curves) and sharpened her eyes (unsharp mask). I also lightened her teeth just a tad. I wanted to do something a little more dramatic, so I used my favorite software bundle "Topaz". I detailed the whole picture, except for the face and hands, which I softened a bit. I like to see the detail in her hair.
Not wanting to stop, I decided to play around with textures and I added a couple here in the second try. I emphasized the color of her hair by using a heavy brushed copper texture overlay.
For my last version, I really wanted to give it a painterly effect. It took a lot of tweaking to keep this from looking scary. I finally reduced it to 68% on a separate filter. The software used for this was Topaz Simplify, which will plug directly into CS4. Topaz has several inexpensive software packages that are totally addictive.
AFTER 3 (best viewed large--click on picture)
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